Inking the cover for book one. I’m trying to keep my line art thin and clean. Once I had the rough layout, it took a bit of mind twisting to decide on a final style. I don’t want it coming off as overly comic bookish and at the same time I didn’t want to do a full on painted piece. Mostly because it’s not my strength and also, I didn’t want to stray to far from the interior art.
So here is the beginnings of some clean inking. Already made a color guide so that part shouldn’t be as challenging as it normally is for me.
Testing out some techniques and color guides for the cover. Trying to keep things bright. This is close to the color schemes I want to use on the artwork for the novels. But I think the art for the book covers needs to be tighter and a bit more realistic.
So this is what a first draft looks like. At least the hand scribbled part. After the notebooks, I transcribe it all in to the computer, cutting and patching bits as I go. Then I give it one more look, jotting down a few notes of things that need renovating and it’s off to my editor.
There’s lot’s more to be done. Rewrites, cover art and interior art. All of which I am greatly looking forward to.
Time to open a new notebook. A fresh, Hobbit Moleskine. For the most part I'm writing this novel longhand. Means quite the workout for the Lamy. The advantage to pen and paper is the ability to write anywhere, anytime. Gotten used to that over the years. This also means a chance for some chunky editing when I transcribe the words into the computer. I used to try avoiding the whole transcribing process. Save time. But really, it's a huge advantage. Mainly, by not getting into the habit of having to sit at the laptop to work, I can squeeze a lot more words out of the day.
A quick morning post to loosen the fingers. It's butt in chair time. Last night was the pre-visualization for what I'll write this morning. No make up trailers, or camera shots to set up. Get the actors on the page and let 'em have at it. Let the agonizing fun begin.
Spending some time sketching out landscapes and bits of architecture from around the Conjurian. Helps on two fronts. For one thing it helps discover new places that might be useful to the story. And, when I'm writing scenes, visualizing them in ink makes it easier to focus on the important details.
Here's a quick concept sketch for the Dedites, a religious order that believes Dedi created the Conjurian. They sprang up when I worked on the origins for this world. Their counterparts would be the growing majority that Dedi merely discovered the Conjurian. However, as you'll see in the first novel, the truths behind their beliefs will play a huge part in the future of both worlds.
The monk pictured here is loosely based on another of my favorite magicians, Kenton Knepper. A brilliant thinker and a major influence on many of the effects I perform.
I take breaks from writing to doodle out concepts. Mainly for two reasons. One, the book will have illustrations, and two, it helps me visualize the character or scene. Scribbled up the first new concepts for the Grubians Brothers. They were two of the first characters to pop up in my original Conjurers sketchbook way back when. Roughly based on Penn and Teller, they were originally my Shakespearean clowns. Now, they are so much more. Much more than I ever expected.
Back home from a glorious road trip visiting family. Managed to squeeze in some writing and stripping (comic stripping. What were you thinking?). Also got some quick concept art scratched off. Here's a snippet. This is part of the tower of Dedi, the center of Conjurian City.
A lot of hard work has payed off. A mega, huge thank you to my agent, Rosemary, for finding the perfect home. Of course, a ton more work is ahead. There’s some work to do on this site too. I think I’ll just link to the comic on gocomics instead of running it on both sites. This site will then be my journal for creating the comic and the novels. It will also house all the backstory stuff and a few other cool surprises along the way.
Thanks to all of you have been riding this rollercoaster from the get-go. So, so much more to come.
Sorry that today’s episode is not posted. However, since the comic recently launched on gocomics.com, I wanted to consolidate and sync where and when the comic is posted.
If you would be so kind as to head on over to gocomics, subscribe to the strip there, and leave a comment telling the awesome, god-like beings that run the site, thank you, I will forever be indebted to you:
And a car chase! Yep, not as involved as I would have wanted, but still fun. There’s going to be some odd alliances coming up.
Also, this comic will launch on GoComic.com starting on October 28th. It’ll still run here, along with all other Conjurers related stories, but GoComics will open it up to a larger audience. I’ll be promoting that a lot more in the coming days.
Here we go on the start of the next page. Script is done, and you can see some of the thumbnails in the sketchbook. Thumb nailing from the script is always another rewrite.
As you can see I’m going long form again with this page. In fact, I think, from here on out, all pages will be this size. Cuts down on speed but makes a lot more room for storytelling. And I’m continuing to evolve the style. On this page, my main focus will be form and value. Cutting waaaay back on the heavy atmospheres. Only when necessary. I’ll post more steps along the way.